Showing posts with label rebuilding Deadwood. Show all posts
Showing posts with label rebuilding Deadwood. Show all posts

Wednesday, March 24, 2010

Nothing stays the sammmmmeeeeeee

The original Deadwood (described by many as Deadwood 1.0) is about to end, being replaced by Deadwood 2.0.

Deadwood will be going back in time, restarting. Those who are staying have choices about what to do with their characters, as the town burns just as it did in 1879, and then reopens a week later in real time as Deadwood, 1876 - the old beginnings of the town, with mud streets, tent shops and no law!

This should be exciting, if a bit messy.

It's a bit sad, too, as over the past couple of years, history has been created -- a lot of folks have come through Deadwood. One wonders how many of the old timers will recreate themselves, how many will never appear in this second life of Deadwood and how many new characters will be born from the old.

Lola Kanto, one of my favorite characters, won't be back. She's with JF, I know that - in their place in the hills of Kentucky with their children and grandchildren. Whether JF takes a trip to Deadwood remains to be seen - but Lola's busy.

This typist has tried out different roles and I imagine I'll show up as an adult since playing only children does limit your roleplay a bit.

But the kind of role I like the best is that of a youngster -- back to the days when you held an optomistic view of a world where anything seemed possible. Right and fairness conquer wrong and evil, without compromising your sense of self. Playing this age in the context of Deadwood brings with it the experience of that transitional period of coming of age - and that isn't a sexual knowledge - but a widening realization that things aren't always fair, the good guys don't always win...

It's an enjoyable age to play - like we probably all did as we grew up, the character of a child in Deadwood can one moment try to be brave and "grown up" in his or her actions, and the next revert to the protection of adults.

I'm sure I do this because I wish I could in real life, where life has been fairly difficult, where I've been a single mother for decades and now take care of my own mother. My escape from the demands of my own real life are to revert to the relative freedom of childhood, where I had no idea what lay ahead!

So Marrant will be back - with her twin sister,Mary - played by.. me. You can call them Mar and Mar (heh heh). These are the daughters of a new couple in town. The girls look only vaguely alike, though the parents insist they are identical twins. Their personalities are different and they are 13 - that awkward age when the mind and body seem totally out of control to their owners and those around them.

Somehow fitting as my youngest goes off to college and I'm left wondering what the hell am I supposed to do now? And while my own body goes through the changes at the other end of adolescence and the typist shrieks, "Who the hell is THAT in the mirror?"

Saturday, December 19, 2009

To be.. or not to be.. and who to be.... that is the question...

I'm agonizing, probably unnecessarily, over the rebirth of a character. What to do, who to be, oh me, oh my?

Well, yes, one might think this would be unnecessarily as I did "kill off" the same character, the adult Marrant Vita, in Deadwood last October.

However, this isn't a case of bringing a character back to life as the same avatar a few months later due to a case of mistaken identity (i.e., the body found in the fire wasn't really Ms. Vita) or the identical twin sister nobody knew she had appears suddenly in Deadwood.

In the case of Deadwood, in March 2010, the town of Deadwood 1879 is being burned down, as it was in real life in the fall of 1879 -- and after a short wait, we'll be re-opened as Deadwood, 1876, the same (but improved our founder says!) beginnings of a mining town with tents and mud and lawlessness our characters walked into two years ago.

Most of us are very excited to be re-living this once again! And many of our regulars who found the town after it had become more tame and established are thrilled to be at the re-opening, too! There's discussion on the Deadwood forum board, as folks decide how to end their character's 1879 stories as most of the town burns down -- will they live or will they die? Will their characters stay in Deadwood or move on? And then after that..... who will those characters be in 1876?

You would think that would be simple -- you'd just be your same character, 3 years earlier. But many are using this opportunity to consider adding to or completely changing the histories, and sometimes the appearances of - their avatars.

And this is where I'm finding myself, with Marrant/Elizabeth. I have other avatars in Deadwood - the legal limit I assure the Lindens who are no doubt scouring my blog - and it's not been a problem to think about changing one from an upstanding citizen to the owner of a brothel, aging another from 7 to 18, and leaving another the same, just bringing him into Deadwood earlier in time than he originally arrived.

But Marrant / Elizabeth, oh my. I'm finding all the difficulties in this that I used to have when I'd think about (before I gave up doing this as a useless exercise) "what-if-I-could-go-back-in-life-and-undo-the-mistake-I-made-when-I-made-that-first-big-mistake-which-I-will-not-go-into-detail-explaining-here-as-you-do-not-need-to-know".

When I would try to do that little "what-if", in retracing my steps there would be people I'd met or decisions made, all kinds of interconnections that led to happy things that would have not happened if I'd made that first fix.

It isn't quite the same with re-doing Marrant and Elizabeth, but almost. Although Marrant was not my first avatar... nor my second... just an alt I built to have a little fun with, she's now my main avatar.

And not only do I like... okay, love... her name, she's my prime builder, and shopkeeper and has a lot of no transfer stuff in her inventory. Sure, sure... she could be the main me, and never role-play in Deadwood at all, that would make sense, though it would break her heart. Okay, so perhaps I'm somewhat emotionally attached to her.

I could get rid of Elizabeth then. She was "born" when I became bored with Marrant's character in Deadwood, but did not want to entirely do away with her. Now I've become attached to Elizabeth as well, so much so that I killed off Marrant's character in Deadwood, but kept Elizabeth.

But I am finding that it's a bit difficult using the same avatar to play two different characters. There's the switch and change, plus the annoying green emoter. And folks who would call Elizabeth "Marrant" as well as prims that do the same ("Marrant Vita sips her delicious cup of tea".. when as we all know, Marrant is long dead"). And you can't be in the same room together, ever, except in a photograph.

The positives, of course, are that you can run into another room to fetch your aunt and emerge a few seconds later to discuss Elizabeth's misbehavior - and you save a ton of linden dollars because you can share everything!

This dual avatar idea was copied from my friend Addison Leigh, who is a brilliant and creative role-player (and I would say this even if she were not a friend). Her adult character had a niece, little Addie, who I met when I first came to Deadwood back in 2007. I was new to Deadwood and new to role-play, and fairly new to Second Life. It took me a bit of time to realize that Addison and Addie were played not only by the same typist, but inside the same avatar.

I've never said I was the brightest light on the street corner.

But I slightly digress.

For 1879, Marrant is taken care of - she's buried in the cemetery, a huge marble monument selected by Elizabeth and paid for from monies inherited by her, stands over her grave. Elizabeth won't die in the fire, nor will any more orphans because Elizabeth insisted brick walls for the inside of the orphanage, buckets of water are in every room and ladders are all around.

For now, what to do with Marrant and Elizabeth in 1876 is my main concern.

One person or two?

If two, mother and child, aunt and niece, friends or foes?

If one, adult or child? Named Marrant (good-bye Elizabeth?)

If adult, wholesome or harlot? Married, widowed, divorced, unwed? (and what about all those Victorian/western children's clothes and toys?)

If child, attached to who and why and how?

And as I agonize and reflect on the possibilities, I'm mildly amused at the worry and effort I'm putting into this.

In any case, this is one hell of a time to be in Deadwood! If you were thinking about visiting, the next few months should be a fun time to make a character and a little life knowing it's short lived.

And being there when it turns back to the beginnings of Deadwood should also be a lot of fun! Check out some of the writings Dio has done on her blog -- she also has some books to offer that give an idea of what fun could be ahead! Read up on old newspapers (Deadwood Free Press) actually role-player's news. And get your long johns from Mlle DuFaux -- she's also going to have some muddy clothing for the rebuild!